Aircraft Operations SOG

Updated 18-SEPT-2017 (Battalion Chief T. Usagi)

Aircraft Operations Standard Operating Guidelines


SA EC-135 N135TU

Primary Mission: Air Ambulance

Endurance - 3 Hours

Max Speed: 160 Knots

Minimum Crew - 1 Pilot, 1 Flight Medic (Flight Medic not required if ambulance medic will be accompanying the patient)

Capacity -  2 Pilots, 3 crew members, 1 patient

Landing Zone - 20m x 20m Minimum, no perimeter obstructions over 3 meters tall.

Floats: Aircraft is equipped with emergency floats

Mission Equipment - Heart Monitor/ Defibrillator, Ventilator, Oxygen, IV Fluids, no rez stretcher

Base of Operations: Station 38 - Turvile

Levels of Standby Alert: 2 minute Alert - Crew in aircraft, begin pre-flight. Upon receipt of go-mission, crew will start engines and be airborne within 2 minutes
30 Second Alert - Crew in Aircraft with engines running, upon receipt of go-mission, aircraft will be airborne within 30 seconds

Notes: Flight time from Station 38 to SLIA is approx. 12 Minutes

SA H-92 N87854

Primary Mission: Search and Rescue

Secondary Missions: Fire Suppression, Medical Evacuation

Max Speed: 165 Knots

Endurance: 4 Hours

Minimum Crew: 1 Pilot

Preferred  Crew: 1 -2 Pilots, 1 Search/Hoist Operator

Capacity: 2 Pilots, 1 Search Operator, 1 Hoist Operator, 5 Seated Passengers, 1 Patients

Landing zone: 30m x 30m Minimum, no perimeter obstruction over 3.5 Meters Tall

Floats: Emergency Floats Only

Mission Equipment: ELT Beacon reciever/ RDF equipment, Searchlight, No-rez hoist system, heart monitors and oxygen for both patient litters, fire bucket.

Fire Bucket Capacity: 230 gallons water, 25 Gallons Class A foam Concentrate

Notes: Fire bucket may fill from LL water or SA Dip Tank, LL water requires 2.5m depth or greater

Base of Operations: Second Life International Airport, Antilaghi

SA S-64 Aircrane N54TU

Primary Mission: Fire Suppression
Secondary Mission: Cargo Transport

Endurance: 2 Hours

Max Speed: 115 Knots

Minimum Crew: 1 Pilot (Hoist Operations Require a Second Pilot)

Crew Capacity: 3 Pilots, 1 addition crew member in jump seat

Cargo Capacity: 25,000lbs

Fire Tank Capacity: 2,650 gallons water, 70 Gallons Class A Foam Concentrate. May Fill water from LL water or SA Sip Tank. LL water requires 0.5 Meters minimum depth.

Water Cannon Output: 300 GPM

Notes: Pre-flight and Startup take approx 5 minutes

Base of Operations: Second Life International Airport, Antilaghi; Firelands International Airport, Foresta


DSA King Air

Crew: 1-2 Pilots, 1 Medical Attendant

Patients: 1

Additional Passengers: 2

Floats: Yes

Turbo Porter N857VW

Crew: 1-2 Pilots, 1 medical attendant

Patients: 2

Floats: Yes

Range: 10km/40 Sims

JM Avanti N651TW

Crew: 1-2 Pilots, 1 Medical Attendant

Patients: 1

Additional Passengers: 2

Floats: No

JM Explorer N6829Q

Crew: 1-2 Pilots, 1 Medical Attendant

Patients: 1

Additional Passengers: 2

Floats: Yes

When transporting a patient into the Foresta/Turvile
Clinic, float equipped aircraft have the option to land in the Foresta Marina. In this case, the aircraft will be met at the docks by an ambulance to transport the patient to the clinic. Both Float and Non Float Equipped Aircraft have the option of landing at either New Horizons Airport or Firelands International Airport. In the case of landing at New Horizons, the aircraft will be met by an ambulance for ground transport of the patient to the clinic. In the event of landing at Firelands International Airport, the aircraft will be met by either an ambulance or a helicopter for transport to the clinic.

Float Equipped Aircraft may respond to any locations with water access, non- float equipped aircraft may only respond to airports with paved runways.


Landing Zones should have 1 Engine company on location at a minimum. Firefighters should NOT pull lines off the truck unless there is an emergency as most emergencies happen on the approach/departure phases, away from the LZ

Guidelines to prepare a safe Landing Zone (LZ):
» Minimum 60 x 60 feet
» Ideal 100 x 100 feet < 10 degree slope
» Free from debris, obstruction, hazards (i.e., wires, fences, trees, loose objects)
» Mark each corner (i.e., independent lighting system, flares, cones, emergency vehicles)

Once contact has been made with the flight crew, provide helpful landmark information: 
» Water/Radio towers
» Schools/Tennis courts
» Swimming pools
» High power lines
» Major road intersection

LZ Descriptions: 
» Type of LZ (i.e., field, road, construction site)
» LZ surface (i.e., field, grass, concrete, gravel, dirt, snow covered)
» Boundaries of LZ (i.e., trees, houses, wires, picket fences, towers)
» Approach and departure pathways

Notify the flight crew when you: 
» Hear the aircraft
» See the aircraft
» Direct the pilot to your location using the clock method


Landing/Lift-off Safety Guidelines: 
» Cover your eyes
» Never approach the aircraft unless directed by the pilot and/or medical crew
» Keep vehicles “at least” 50 feet away
» Keep crowds “at least” 100 feet away
» No objects or people in the middle of the LZ
» No flash cameras/white lights
» No running/smoking

Night Operations:
» Mark each corner of the LZ with any color strobes, cones with hand-light inside to illuminate, reflective markers, flares (be aware of dry conditions)
» Minimize bright white “search-type” lights when helicopter is landing and departing


Prior to committing to any aircraft deployments to private sims or sims not connected to the Nautilus/Santori/Blake Sea Area, the Pilot in Command (PIC) for the mission will visit the location and evaluate conditions for flight as lag, sim layout, ect may make flight not possible. The Pilot in Command has the final go/no go say.


The Pilot in Command will assign flight crew members to positions. Crew members will obey all instructions of the pilot in command for their safety and the safety of the aircraft.


Due to the prevalence of ban lines and security orbs, flight operations over land should be restricted to known sims whenever possible.


All FRFD flights will utilize a transponder to enable tracking via the Shergood Aviation Radar System

Shergood Aviation Aircraft have built in transponders, all other aircraft will use the Shergood transponder HUD, available free from the marketplace.

These transponders will allow the aircraft to be tracked on the Shergood radar and also incorporate an Emergency Locator Transmitter, which provides a way to locate the aircraft in the event of an emergency.


Some of our rotary wing aircraft are equipped with emergency float systems. These emergency floats allow the aircraft to safely land on water in the event of an in flight emergency that prevents the continuation of the flight. These floats are for use only in an emergency and are not to be used for any other purpose except pilot training. Once the floats are deployed and the aircraft lands on water, the aircraft is not permitted to take off again (pilot training flights excepted).

Emergency Floats will be armed at all times when flying over water at altitudes of 500 feet  AGL or less and at any other times the Pilot deems necessary.


Pilots will follow all aircraft operating limits as specified by the aircraft manufacturer at all times when operating aircraft for FRFD. Failure to obey manufacturer's limitations may result in having FRFD flight privileges revoked.


For extended over water flights, all air crew members will wear a personal flotation device.

Defibrillators will not be used during flight in rotary wing aircraft, in the event of patient cardiac arrest, the flight medic will notify the pilot. The pilot will land at the closest suitable location, once the aircraft is on the ground, the medic may proceed with treatment.

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